|Burglar||Man, Hobbit||Light, Medium*||Daggers, 1H Swords, 1H Maces, 1H Clubs, Dual Wield*||Debuffer / CC|
|Captain||Man, High Elf||Light, Medium, Heavy* Shields*||All 1H and 2H weapons except spears (may be used later after proficiency is acquired).||Buffer / Off-Healer / Off-Tank|
|Champion||Man, Elf, Dwarf||Light, Medium, Heavy Armor*||Most 1H weapons with dual wield, two handed weapons* and bows*||AOE / DPS/Off-Tank|
|Guardian||All (Except Beorning)||Light, Medium, Heavy Armor* and Heavy shield*||Almost all weapons except Staffs/Halberd. Cannot Dual Wield. Skills are built for shield use.||Tank|
|Hunter||All||Light, Medium*||Bow and Melee weapons except for halberd. Dual Wield*||Nuker|
|Lore-Master||Man, Elf||Light||Staff, off-hand Sword*||CC / Debuffer|
|Minstrel||All (Except Beorning)||Light, / Shield*||Dagger, 1H sword, mace, 1H club||Healer|
|Rune-keeper||Elf, Dwarf||Light||Rune stone (3 affinities: Ice, Fire, Lightning)||Healer / Nuker|
|Warden||Hobbit, Man, Elf||Light, Medium / Warden Shield||All 1H weapons||
Solo Intensive / Tank
*Class feature unlocked through leveling/unlocking traits.
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