Class Races Armor Weapons Role
Beorning Beorning Light, Medium Off-Tank/DPS
Burglar Man, Hobbit Light, Medium* Daggers, 1H Swords, 1H Maces, 1H Clubs, Dual Wield* Debuffer / CC
Captain Man, High Elf Light, Medium, Heavy* Shields* All 1H and 2H weapons except spears (may be used later after proficiency is acquired). Buffer / Off-Healer / Off-Tank
Champion Man, Elf, Dwarf Light, Medium, Heavy Armor* Most 1H weapons with dual wield, two handed weapons* and bows* AOE / DPS/Off-Tank
Guardian All (Except Beorning) Light, Medium, Heavy Armor* and Heavy shield* Almost all weapons except Staffs/Halberd. Cannot Dual Wield. Skills are built for shield use. Tank
Hunter All Light, Medium* Bow and Melee weapons except for halberd. Dual Wield* Nuker
Lore-Master Man, Elf Light Staff, off-hand Sword* CC / Debuffer
Minstrel All (Except Beorning) Light, / Shield* Dagger, 1H sword, mace, 1H club Healer
Rune-keeper Elf, Dwarf Light Rune stone (3 affinities: Ice, Fire, Lightning) Healer / Nuker
Warden Hobbit, Man, Elf Light, Medium / Warden Shield All 1H weapons

Solo Intensive / Tank

*Class feature unlocked through leveling/unlocking traits.

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